No Know Interior Design - Salone dei Designers

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No Know

The project, envisioned as a script murder game space, is set to feature ten distinctly themed rooms. The design concept emphasizes the importance of showcasing the dynamics and retaining as many of its original characteristics as possible. This strategy enables the space to evolve over time and respond to user interactions. The inherently dynamic and undefined quality of the space enhances the immersion and depth of the experience of a player, making each engagement a fresh trial.

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Read the latest interviews and conversations on design, creativity and innovation between design journalist and world-famous designers, artists and architects. See latest design projects and award-winning designs by famous designers, artists, architects and innovators. Discover new insights on creativity, innovation, arts, design and architecture. Learn about design processes of great designers.

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